The Lore

Uncover the mysteries of the Fractured Realm

Before The Fracture

Klyra was a unified continent of seven prosperous kingdoms under the rule of the goddess-queen Kyraeth

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Kyraeth, The Eternal Queen
A divine being who ruled with wisdom and grace. Her power over life itself was unmatched, until tragedy struck.
. Magic flowed naturally through ley lines connecting grand cities. Trade flourished, scholars advanced the arcane arts, and death was simply the end of one's journey.

It was an age of progress and relative peace.

The Fracture Event

Before
Peace
The Event
Chaos
After
Cursed

When Kyraeth's lover, the hero Dravos

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Dravos, The Fallen Hero
A legendary warrior whose death sparked the end of the world. His love for Kyraeth was matched only by her desperation to bring him back.
, was slain in battle, she refused to accept his death. Using forbidden rituals, she attempted to rewrite the fundamental law of mortality itself.

The spell catastrophically failed, shattering not just the world but the concept of death itself. Kyraeth vanished in the chaos, and Klyra broke into fragments.

The Curse of Resurrection

The Fracture created an unintended consequence — anyone who dies within Klyra's bounds cannot truly perish. Souls are violently pulled back into physical form, forced to manifest again and again.

This curse affects everyone differently:

  • Some retain full memories of their deaths
  • Others wake with only fragments
  • A few lose pieces of themselves with each return

Why You're Here

You are Seekers

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Current Seekers:
Countless souls from infinite timelines, all drawn to this fractured realm in search of answers, power, or escape.
— individuals drawn to Klyra from across dimensions and timelines by the pull of Kyraeth's broken magic. Some came willingly, seeking power or answers. Others were pulled through rifts involuntarily.

All Seekers share one trait: the ability to manipulate the unstable magic that permeates the Fractured Realm.

Why You're Together

The curse doesn't discriminate by time or origin. Seekers from different eras, different worlds, even different versions of the same timeline, manifest together in Klyra.

A warrior from Klyra's golden age might find themselves alongside someone from a world that doesn't exist yet. The Fracture exists outside normal causality.

The Shared Goal

Most Seekers pursue one of three paths:

  • Find Kyraeth's remaining power to escape the death loop
  • Restore Klyra and break the curse for everyone
  • Claim the fractured divinity for themselves

Some cooperate. Some compete. All are trapped until they succeed or give up trying.

The Hidden Truth

Kyraeth did not fail. She succeeded perfectly.

The "accident" was intentional. Dravos wasn't just her lover — he was the anchor keeping her mortal. When he died, she used the ritual not to bring him back, but to ascend beyond godhood itself.

The Seekers aren't trapped. They're batteries. Each death, each resurrection, feeds power into the fractured realm. Kyraeth is building something with that energy. Something that requires infinite suffering across infinite timelines.

The only way out is to stop dying. But in a realm designed to kill you forever... that's impossible.